DAO Farmer-The Next Generation PVP+DAO Metaverse Simulation GameFi On BSC.
DAO Farmer is a Play-to-Earn Metaverse GameFi that combines blockchain technology with traditional gaming connotations. DAO Farmer is divided into three phases: Newborn, Rising, and Arrival. In the Newborn phase, DAO Farmer is designed as a Play-to-Earn farm simulation game where players can complete the game process with simple actions to earn great rewards. In the Rising phase, players are no longer limited to their farms but will compete with all players across the continent. In this stage, players need to have enough time to upgrade and operate their farms and expand them into their city-state. In the Arrival phase, players will no longer use the mouse and keyboard to play the game but can use VR and physical devices for an immersive gaming experience.
In the Newborn phase, DAO Farmer will be launched on the Binance Smart Chain (BSC) and is the first Play-to-Earn farm simulation game on BSC. The game contains three types of resources that players can acquire and these are GOLD, MEAT, and WOOD. When players have labor tools, they can go to the corresponding farms to perform labor to obtain resources. All three types of resources are assets that can bring income to the player also, the player can exchange the resources into the corresponding tokens.
In addition to being an output, three resources are necessary to keep the farmers on being productive. Firstly, the labor tools can be forged using GOLD and WOOD and the amount of GOLD and WOOD required for each tool varies depending on the type of labor tools that you want to forge. Secondly, farmers in the game have the concept of ENERGY, and each labor consumes the corresponding amount of ENERGY. When the farmer’s ENERGY is not enough for the next round of work, the player needs to replenish his ENERGY with the meat or choose to wait for the ENERGY to recover. Similarly, tools have a similar design. Tools have a DURABILITY property and each labor will lose a certain amount of DURABILITY. When the DURABILITY is not enough for the next round of labor, the tool DURABILITY will not be automatically restored, and the player needs to use the GOLD to increase the DURABILITY of the tool.
In this phase, players of DAO Farmer can get high returns with the tools. Backed by the mature GameFi ecosystem of BSC, DAO Farmer has a very low entry barrier. Currently, BSC is one of the most flourishing public chains of GameFi, with a large number of users and perfect DeFi infrastructure which ensures the number of users and token circulation of DAO Farmer. As the first simulation farm GameFi on BSC, it gives BSC an important role in this track and is expected to meet the market demand and further its scalability.
At the same time, the tokenomics design of DAO allows DAO Farmer to have a perfect decentralized financial system in the newborn phase. Considering that there is a non-reciprocal relationship between the liquidity provider and the contract protocol in traditional DeFi the liquidity provider cannot comply with the contract protocol after gaining benefits and then withdrawing funds resulting in a lack of liquidity. The economic system of tokens in DAO Farmer uses the DAO vault as the hub and the tokens in the DAO vault are injected into the liquidity pool through smart strategies. In each claim operation of a player, a portion of the tokens will be automatically sent into the DAO vault, which is the main component of the DAO vault. Thus the initiator of the entire token financial system is the player and the more the player produces, the more liquidity is injected through the DAO vault. This is known as Protocol Owned Liquidity (POL).
To prevent the price of NFT from rising too quickly and to ensure that more players can participate in the game, DAO Farmer has designed the Property as a Service (PaaS) mechanism, in which the DAO vault will open the asset selling function in the early phase, players can buy game assets in the DAO vault and all the revenue will enter the DAO vault as transactions occur and then inject liquidity through Protocol Owned Liquidity (POL). Liquidity is then injected through POL. When the price of NFT stabilizes, this function will be closed.
Too much liquidity can ensure the circulation of tokens, but it can also cause slow growth of players’ revenue. The token DAO Reactor can be a good solution to this problem. Players can buy DAOF with token Liquidity Provider (LP) or specified tokens and holding DAOF can provide players with a revenue growth rate. The existence of the token reactor can largely make up for the lack of Protocol Owned Liquidity (POL) presence and increase the scope of control over liquidity. It also increases the player’s earning and the output is converted into earnings, forming a gain closure loop.
Protocol Owned Liquidity (POL) and Property as a Service (PaaS) ensure the liquidity of the game’s assets, while DAO Reactor provides the financial system. The tight economic model has a positive effect on the sustainability of DAO Farmer, ensuring a longer game lifecycle, which is the basis for the later development stages of the game.
Rising: Continental Farmers
The Rising phase is an important step of DAO Farmer’s journey into the farming metaverse. Some players who have experienced Play-to-Earn mode in the Newborn phase will have access to DAO Land Airdrop, as the areas owned by farmers will evolve from small farms to large city-states. The entire continent will then be on display with the land owned by each farmer spread out across the continent and available to interact with each other.
Each piece of land will contain a certain amount of native resources for farmers to exploit. Farmers will need to plan their land and gradually develop agriculture, military, commerce, education, and medicine to strengthen their area and form a civilization unique to the player’s city-state. In the land, all the materials needed for the development of farmers can be obtained by mining minerals, farming, etc., and the corresponding resources can also be obtained on the trading platform.
In the Rising phase, the larger the land, the stronger the overall strength and the higher the benefits the player receives. After the farmers have fully exploited the existing resources of the land, the development rate of the land will be limited. At this point, farmers who want to increase their earnings can choose to buy additional land or go to war with other farmers and the ownership of the land will go to the winning side. Of course, the side that is waged to war can choose to refuse to avoid the loss of land. However, once all the land is owned, the only way to continue to increase your income is to go to war.
In the Rising phase, the area managed by the farmer expands from a small farm to an entire city-state, which means that there are more factors to consider. As a result, farmers need to be more resourceful and spend more time. But more input also means higher returns. In the Rising phase, all the game elements of the land will become assets of the farmer. A forest, a lake, etc. is an exclusive NFT, and the farmer can choose to rent or sell the resources in the market for other resources or income. This phase will be a highly free modular game with multiple gameplay and multiplayer online modes showing the initial look of the farming metaverse.
Arrival: Virtual Reality
The Arrival phase is an upgrade to the players’ experience and the real landing of the farming metaverse. After the development of science and technology, the game equipment at this time has had multiple generations of turnover. VR and body-sensing equipment began to become mature and common. In this phase, DAO Farmer will launch a VR version, and players can enter the game through VR as well as body-sensing devices.
The appearance characteristics of farmers can be customized by players or use the reality mapping function. Players will physically experience all the game content and get an immersive farmer metaverse experience. At the same time, all elements in the game will be re-modeled in 3D to give players a 1-to-1 simulation of the world.
In the game, players can personally lead the army to carry out a crusade to hunt the head of the enemy in the wilderness of the blood-boiling battle. Enjoy planting crops waiting for the harvest of leisure time; can be teamed up with other players, brush the game designed pirate copies and so on, all the game experience can be experienced from the first point of view and have a real sense of touch throughout. Of course, the benefits will also be there as always. The new 3D city-state also requires players to operate the planning, in this stage players can experience all the processes first-hand to immersive game experience to gain revenue.
The Arrival phase is not the end of DAO Farmer either, in the future DAO Farmer will continue to stay at the forefront of blockchain games, combining the development of the game and blockchain technology to create a flawless farming metaverse.
To be continued…
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